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Mara TP, by Brian Wood
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- Acclaimed creator Brian Wood (The Massive, DMZ, X-Men) and brilliant newcomer Ming Doyle (Guardians of the Galaxy, Fantastic Four, Girl Comics) bring you Mara, the story of an especially gifted woman in a sports- and war-obsessed future. When she starts manifesting strange superpowers, the world that once embraced her turns against her, and for this young woman who once had it all, it's almost too much to bear.
- Collects Mara #1-6.
- Sales Rank: #1031770 in Books
- Brand: Wood, Brian/ Doyle, Ming (ILT)/ Bellaire, Jordie (CON)
- Published on: 2013-11-12
- Original language: English
- Number of items: 1
- Dimensions: 10.10" h x .60" w x 6.50" l, .75 pounds
- Binding: Paperback
- 136 pages
Most helpful customer reviews
13 of 15 people found the following review helpful.
Surprisingly Bad
By Bryan Nelsen
Mara Prince is a terrible protagonist, at least I think she's a protagonist, none of the other characters are developed enough to even be contenders. She goes from being the least interesting thing that has ever been committed to comics to extremely annoying and unlikable. Every other character in the story spends their time talking about how charismatic, intelligent and messianic she is, but Mara doesn't do anything to warrant it. By the end, the reader gets to know Mara's thought, but she speaks in nothing but self-important, condescending diatribes. The narrative talks about her self-doubt and suffering, but these are purely informed qualities that aren't' expressed by the character in any way. She has no facial expressions (none of the characters do, really) and no personality, yet we're suppose to feel sorry for her. Her whole character arc is from vacant every-person to judgmental, self-righteous God-like figure.
Give me a character that I can like and I'll happily follow a bland, predictable story to the bitter end without complaint. That's not 100% true, but a good character helps me overlook a stories short-comings. Without a good character, the problems (like a typo on the word "strategy" that I normally wouldn't even notice much less care about) become bigger and more glaring.
I kept reading the story because I thought I'd come across a character that I would like. I assumed that Mara was written to be inaccessibly on purpose and that another character would come along and the story would be seen through his or her eyes; this did not happen.
There aren't really characters in this, just human-shaped objects that serve two purposes: to act like idiots and antagonize a God or to be taken away from the God-Queen Mara. Either way, they exist only so Mara can whine about how the world is mean and picking on her. The human-shaped objects' dialogue is even worse and again only serves two purposes: extolling the imaginary virtues of the nonentity main heroine or mentioning the ham-fisted moral of the story. Even Mara's brother in the story left me cold. Mark Prince could have been very dramatic, but he serves no greater function than the other mannequins. Mara exists to be judgmental and the other characters exist to either die or be judged...nothing more. Oh yeah, and there is a villain in the story, but he doesn't say or do anything different than the other characters and wasn't really necessary to the plot.
The story itself is devoid of conflict, it is like the pervasive apathy of the main character seeped into every aspect of this comic-book. The narrative is a straight shot from beginning to end with no twist or turns. The climax to the story is like the movie adaptation of Watchmen, only with no spectacle. That's what the story felt like, a bad movie adaption of a comic book, where all the ideas are homogenized and underwritten...except it's still a comic and there is no good source material.
AV club wrote, "Akira, Hunger Games, and Superman collide," to describe this comic book. The quote is on the front cover and I guess it is accurate. Yes, Akira, Hunger Games and Superman seem to be influences on this story, but that isn't a good thing to me. There were some interesting ideas, but they were taken from far better stories. I'm not accusing Brian Wood of ripping anything off, I just saying that the "collision" of these elements didn't produce anything new, just a mangled hodgepodge of under cooked notions. The quote must be out of context; because it fails to mention that combining Tetsuo and Katniss creates a boring heroine and that the "Superman" in the story is the one from "The Quest for Peace."
Like all things that pave the road to Hell, I think this comic had good intentions as far as its message was concerned. I think it was meant to empower the average person to rise up from their stations in life and have their voice heard. Why the main character had to be a celebrity, I don't really know. Perhaps being given money, fame and power from a broken system of government in exchange for your right to choose isn't a fair trade; a gilded cage is a still a cage. However, the world-building is too lackadaisical for that too come across. All I got was that Mara was an ungrateful, woman-child that was throwing a hissy fit because she's "mad as heck and not going to take it anymore". And again, the moral of this story is nothing new.
I wanted to like this story. Brian Wood is a talented writer. The artwork is pretty good, except the human-shaped object's typically sport a passive, implacable facial expression, which is distracting. Even the future setting seems believable, if not particularly imaginative. The coloring was weird in some places, but not terribly distracting and quite lovely in certain moments. Also, Mara is a quick read, which is a relief.
I can't recommend, "Mara". I don't even care that the story doesn't explain how Mara became so powerful. It isn't important, but the story didn't give me anything else to cling on to. If you want politics and superheroes, go read "Black Summer" or "The American Way". If you want to read a story about the big bad government chasing likable characters, go read, "WE3".
4 of 4 people found the following review helpful.
beautifully Illustrated But Bit Heavy Handed
By Talvi
Mara is the type of graphic novel that can be very hard to review and likely will polarize readers. It's a story that works in the format and yet also feels almost like a self referencing parody at the same time. But it is also beautifully illustrated with a distinct and interesting style.
Mara is the most famous vollyball player in a future where sports are a world obsession. Children are taken away from their families in toddler-hood if they show a natural ability in any of the major sports and trained for most of their life in boot camps to become a world famous player. The perks are great but she's left very disaffected, living a listless sterile life traveling and playing, supposedly enjoying the adoring fans while her friend and lover/co player handles her corporate endorsements. But this all changes when she suddenly begins to develop supernatural powers and recognizes she wants no part of her human world any more. The adoration is hollow, her friendship/lover superficial, the world inhumane. So she leaves and lives in space - until a lonely astronaut forces her to reevaluate the roots of her discontent.
I can definitely see where the author was going with this. Mara is a thinly veiled Gabrielle Reese, abandoned by her family and turned into a sports-robot for the enjoyment of the masses. The 'poor little rich girl' is admittedly a bit hard to swallow, though, and once the weirdness of her suddenly morphing into Superman, complete with super speed, flying, and ability to live in space just fine, it just gets a bit odd. For the sake of the story and to emphasis Mara's disenfranchisement from humanity, she is made super-human. I can't say it isn't artfully done but at the same time, it feels like artifice and a rather heavy handed deus ex machina. As the powers allow/force Mara to rather unemotionally shed the trappings of her current life (betrayed by the public, abandoned by her lover, etc.) she starts to realize what she gave up at the behest of others and to try to figure out what she wants. Which, oddly, is to be alone in space (making no sense considering how alone and disenchanted she was already with her old life).
The heavy handedness comes in again at the end, with a lonely astronaut sent on a one-way exploration mission eavesdropped upon by Mara following his space ship to deep space as he communicates his last missives with his family. Tacked up on his bulletin board are pictures of Mara playing and a close up of her along with a photo of his family. It really wasn't necessary to put Mara into the pictures on his board to show that humanity doesn't always lack faith - just the words used when he communicates with his loved ones should have been enough to make Mara realize her exile was just another version of her previous life, no less one-dimensional for having made the choice herself this time. The "well, he believed in me so I guess humanity isn't all bad" was really shallow when it hit and lacked the punch it should have had.
The illustrations were very well done and suitability stylistic to create a unique and distinct feel. In fact, I felt the illustrations were better than the story they realized. I feel a less heavy handed, much more subtle approach to what feels like a self indulgent attempt at 'high concept' would have worked much better here. By no means terrible - but still leaving me feeling underwhelmed and unaffected by Mara's journey. Received as an ARC from the publisher.
2 of 2 people found the following review helpful.
Pretty Pointless (Spoilers)
By Rachel
This is a very overhyped comic book. Don't get me wrong, I LOVE strong female protagonists like Battle Angel Alita or Nana, but Mara was a very unlikable and inaccessible character. She has no discernible personality at all, like every character in the book. I can tell you she is an internationally acclaimed athlete, she is developing super powers, and she has no mental or emotional features.
The premise is very difficult to suspend disbelief for. In the future only two things matter, war and sports, and inflation apparently. That's all the information we really get about Mara's world. To put things in perspective, Mara is supposedly the biggest celebrity on Earth and she is a female volleyball player. At the age of 6 every human is sent to a boarding school/boot camp to be groomed into a professional athlete or soldier and apparently those are the only two careers left.
Mara uses her super powers to cheat at a volley ball game, never explains why, and then literally the entire universe turns on her. I have to call complete BS here because professional athletes can rape (Kobe, Roethlburger), Kill (Stallworth), and dog fight and they'll be forgiven but the most beloved athlete in existence can't. And Mara's gf breaks up with her for cheating even though there are no adjectives to describe the relationship because we aren't given any real view into their world. Their relationship had all the depth and dynamic of a fish fertilizing another fish's eggs.
Oh btw there is no plot at all. There is a problem, a bunch of inconsequential things happen, and then Mara makes peace with her powers by flying into space and yah that is it.....They kill her brother for basically no reason and she does nothing about it.
And the art is very mediocre and downright poor at times. There is a specific full page illustration with Mara as a pinup that could have been very iconic if it wasn't so hideous. This artist really never excaped how they drew faces in the 50's, she basically looks like an uglier paris hilton. Also, none of the characters ever have facial expressions ever, it's creepy and makes the comic book difficult to enjoy.
There are sooooo many good comic books out there, there is absolutely no reason to buy this, and even if you get it at the library it'll probably be a waste of time as well. It really seems like a lot of super hero writers are incapable of plots and characters that aren't painfully bland and inaccessible, this is no exception.
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